Profile PictureGuilherme Rambelli

3D Asset creation for real time using Photogrammetry - Grambelli 01

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This PDF is a quick walkthrough of how to use Photogrammetry to create 3D assets for real time engines.


In this PDF you will find a high level description of all the steps steps taken to use photogrammetry to create  a 3D asset that can behave and integrate well in any 3D scenes and lighting condition.

I hope you guys find this useful.

Cheers!

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3D Asset creation for real time using Photogrammetry - Grambelli 01

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Add to cart